How to draw a simple 6-sided star img where x,y is center of the star and s is the size:
function drawStar($img, $x, $y, $s, $color) {
$x=$x-$s/2;
$y=$y-$s/4;
$points=array($x,$y, $x+$s/2,$y+$s, $x+$s,$y);
imagefilledpolygon($img, $points, 3, $color);
$points=array($x,2/3*$s+$y, $x+$s/2,$y-$s/3, $x+$s,2/3*$s+$y);
imagefilledpolygon($img, $points, 3, $color);
}imagefilledpolygon
Почист и полокален преглед на PHP референцата, со задржана структура од PHP.net и подобра читливост за примери, секции и белешки.
imagefilledpolygon
Референца за `function.imagefilledpolygon.php` со подобрена типографија и навигација.
imagefilledpolygon
(PHP 4, PHP 5, PHP 7, PHP 8)
imagefilledpolygon — Нацртај исполнет полигон
= NULL
Потпис од PHP 8.0.0 (не е поддржано со именувани аргументи)
Алтернативен потпис (застарен од PHP 8.1.0)
imagefilledpolygon() креира исполнет полигон во дадениот image.
Параметри
-
image А GdImage не применува никакво полнење, така што ширината на сликата мора да биде множител на 8. Ова ограничување веќе не важи од PHP 7.0.9. imagecreatetruecolor().
points-
Низа што ги содржи
xandyкоординатите на темињата на полигонот последователно. num_points-
Вкупен број на точки (врвови), кој мора да биде најмалку 3.
Ако овој параметар е изоставен според вториот потпис,pointsмора да има парен број елементи, иnum_pointsсе претпоставува дека еcount($points)/2. color-
Низата што треба да се напише. imagecolorallocate().
Вратени вредности
Патеката до PHP скриптата што треба да се провери. true на успех или false при неуспех.
Дневник на промени
| Верзија | = NULL |
|---|---|
| 8.1.0 |
за да ја поставите опцијата глобално. num_points е укинат.
|
| 8.0.0 |
image беше вратено при неуспех. GdImage
инстанца сега; претходно, валидна gd resource се очекуваше.
|
Примери
Пример #1 imagefilledpolygon() example
<?php
// set up array of points for polygon
$values = array(
40, 50, // Point 1 (x, y)
20, 240, // Point 2 (x, y)
60, 60, // Point 3 (x, y)
240, 20, // Point 4 (x, y)
50, 40, // Point 5 (x, y)
10, 10 // Point 6 (x, y)
);
// create image
$image = imagecreatetruecolor(250, 250);
// allocate colors
$bg = imagecolorallocate($image, 0, 0, 0);
$blue = imagecolorallocate($image, 0, 0, 255);
// fill the background
imagefilledrectangle($image, 0, 0, 249, 249, $bg);
// draw a polygon
imagefilledpolygon($image, $values, $blue);
// flush image
header('Content-type: image/png');
imagepng($image);
?>Горниот пример ќе прикаже нешто слично на:
Види Исто така
- imagepolygon() - Црта полигон
Белешки од корисници 9 белешки
My version of drawStar (with examples)
<?php
header ("Content-type: image/png");
/* drawStar or regular polygon
$x, $y -> Position in the image
$radius -> Radius of the star
$spikes -> Number of spikes (min 2)
$ratio -> Ratio between outer and inner points
$dir -> Rotation 270° for having an up spike( with ratio<1)
*/
function drawStar($x, $y, $radius, $spikes=5, $ratio=0.5, $dir=270) {
$coordinates = array();
$angle = 360 / $spikes ;
for($i=0; $i<$spikes; $i++){
$coordinates[] = $x + ( $radius * cos(deg2rad($dir+$angle*$i)));
$coordinates[] = $y + ( $radius * sin(deg2rad($dir+$angle*$i)));
$coordinates[] = $x + ($ratio*$radius * cos(deg2rad($dir+$angle*$i + $angle/2)));
$coordinates[] = $y + ($ratio*$radius * sin(deg2rad($dir+$angle*$i + $angle/2)));
}
return $coordinates ;
}
// 14*20+24*2 = 328 Examples
$im = imagecreate(800,600);
imagecolorallocate($im, 0, 0, 0);
$w = imagecolorallocate($im, 255, 255, 255);
$r = imagecolorallocate($im, 255, 0, 0);
for ($spikes=2; $spikes<16; $spikes++) { //[2-15]
for ($ratio=1; $ratio<21; $ratio++) { //[0.1-2.0]
$values = drawStar(40*$ratio-20, $spikes*40-60, 10, $spikes, $ratio/10);
imagefilledpolygon($im, $values, count($values)/2, ($ratio % 5 == 0) ? $r : $w);
}
}
for ($dir=0; $dir<24; $dir++) {
$values = drawStar(30*$dir+20, 580, 10, 2, 1.5, $dir*15);
imagefilledpolygon($im, $values, count($values)/2, $w);
$values = drawStar(30*$dir+20, 580, 10, 2, 0.2, $dir*15);
imagefilledpolygon($im, $values, count($values)/2, $r);
}
imagepng($im);
imagedestroy($im);
?>Discovered while working on printing geographical boundaries to an image: if you provide floating point vertices, then the decimal value is automatically truncated. This can cause images drawn with floating point vertices to shift slightly towards the top-left corner. My personal resolution is to round all of the vertices to their nearest whole values, which eliminates this shift.Actually the minimum it allows is 3. It says "Total number of vertices, which must be bigger than 3." but it allows 3...Just thought that 'tatlar at yahoo dot com's function has some redundant code in it, so I tried to "improve" it. Now you can choose a variable number of spikes.
<?php
error_reporting(E_ALL);
function drawStar($x, $y, $radius, $spikes=5) {
// $x, $y -> Position in the image
// $radius -> Radius of the star
// $spikes -> Number of spikes
$coordinates = array();
$angel = 360 / $spikes ;
// Get the coordinates of the outer shape of the star
$outer_shape = array();
for($i=0; $i<$spikes; $i++){
$outer_shape[$i]['x'] = $x + ($radius * cos(deg2rad(270 - $angel*$i)));
$outer_shape[$i]['y'] = $y + ($radius * sin(deg2rad(270 - $angel*$i)));
}
// Get the coordinates of the inner shape of the star
$inner_shape = array();
for($i=0; $i<$spikes; $i++){
$inner_shape[$i]['x'] = $x + (0.5*$radius * cos(deg2rad(270-180 - $angel*$i)));
$inner_shape[$i]['y'] = $y + (0.5*$radius * sin(deg2rad(270-180 - $angel*$i)));
}
// Bring the coordinates in the right order
foreach($inner_shape as $key => $value){
if($key == (floor($spikes/2)+1))
break;
$inner_shape[] = $value;
unset($inner_shape[$key]);
}
// Reset the keys
$i=0;
foreach($inner_shape as $value){
$inner_shape[$i] = $value;
$i++;
}
// "Merge" outer and inner shape
foreach($outer_shape as $key => $value){
$coordinates[] = $outer_shape[$key]['x'];
$coordinates[] = $outer_shape[$key]['y'];
$coordinates[] = $inner_shape[$key]['x'];
$coordinates[] = $inner_shape[$key]['y'];
}
// Return the coordinates
return $coordinates ;
}
// Example
$spikes = 5;
$values = drawStar(250, 250, 200, $spikes);
$im = imagecreate(500,500);
imagecolorallocate($im,0,0,0);
$w = imagecolorallocate($im, 255, 255, 255);
imagefilledpolygon($im, $values, $spikes*2, $w);
imageGIF($im);
imagedestroy($im);
?>In spite of what it says about requiring more than 3 vertices, it is possible to draw a triangle with this function!<?php function _makeFiveSidedStar( $x, $y, $radius, $shape='polygon', $spiky=NULL ) {
// $x, $y co-ords of origin (in pixels), $radius (in pixels), $shape - 'polygon' or 'star', $spikiness - ratio between 0 and 1
$point = array() ;
$angle = 360 / 5 ;
$point[0]['x'] = $x ;
$point[0]['y'] = $y - $radius ;
$point[2]['x'] = $x + ( $radius * cos( deg2rad( 90 - $angle ) ) ) ;
$point[2]['y'] = $y - ( $radius * sin( deg2rad( 90 - $angle ) ) ) ;
$point[4]['x'] = $x + ( $radius * sin( deg2rad( 180 - ( $angle*2 ) ) ) ) ;
$point[4]['y'] = $y + ( $radius * cos( deg2rad( 180 - ( $angle*2 ) ) ) ) ;
$point[6]['x'] = $x - ( $radius * sin( deg2rad( 180 - ( $angle*2 ) ) ) ) ;
$point[6]['y'] = $y + ( $radius * cos( deg2rad( 180 - ( $angle*2 ) ) ) ) ;
$point[8]['x'] = $x - ( $radius * cos( deg2rad( 90 - $angle ) ) ) ;
$point[8]['y'] = $y - ( $radius * sin( deg2rad( 90 - $angle ) ) ) ;
if( $shape == 'star' ) {
if( $spiky == NULL ) $spiky = 0.5 ; // default to 0.5
$indent = $radius * $spiky ;
$point[1]['x'] = $x + ( $indent * cos( deg2rad( 90 - $angle/2 ) ) ) ;
$point[1]['y'] = $y - ( $indent * sin( deg2rad( 90 - $angle/2 ) ) ) ;
$point[3]['x'] = $x + ( $indent * sin( deg2rad( 180 - $angle ) ) ) ;
$point[3]['y'] = $y - ( $indent * cos( deg2rad( 180 - $angle ) ) ) ;
$point[5]['x'] = $x ;
$point[5]['y'] = $y + ( $indent * sin( deg2rad( 180 - $angle ) ) ) ;
$point[7]['x'] = $x - ( $indent * sin( deg2rad( 180 - $angle ) ) ) ;
$point[7]['y'] = $y - ( $indent * cos( deg2rad( 180 - $angle ) ) ) ;
$point[9]['x'] = $x - ( $indent * cos( deg2rad( 90 - $angle/2 ) ) ) ;
$point[9]['y'] = $y - ( $indent * sin( deg2rad( 90 - $angle/2 ) ) ) ;
}
ksort( $point ) ;
$coords = array() ; // new array
foreach( $point as $pKey=>$pVal ) {
if( is_array( $pVal ) ) {
foreach( $pVal as $pSubKey=>$pSubVal ) {
if( !empty( $pSubVal ) ) array_push( $coords, $pSubVal ) ;
}
}
}
return $coords ;
}
$values = _makeFiveSidedStar( 100, 100, 50, 'star' ) ;
// Put values into imagepolygon function. You need to define the $image and $color, and flush it out to an image type.?>There is a simple function to draw a filled point with a chosen radius and color.
<?php
function drawPoint($img, $radius, $origo_x, $origo_y, $pointColor)
{
for ($i=0;$i<=360;$i++)
{
$pont[] = $origo_x + ($radius * sin(deg2rad($i)));
$pont[] = $origo_y - ($radius * cos(deg2rad($i)));
}
reset($pont);
ImageFilledPolygon ($img, $pont, (sizeof($pont)/2), $pointColor);
}
?>I discovered that the GD imagefilledpolygon function is incorrect for some drawing with transparent color (for example red 50% : RGBA = 255, 0, 0, 64).
I tried to draw a complex form with lots of points really near (1 pixel of distance) and a transparent red.
The problem was : some border pixels were not drawn by the imagefilledpolygon but were drawn with imagepolygon !?!?
So I wrote my own imagefilledpolygon function which work very well in all case I tested.
<?php
// $points should be an array of coordinates like that :
$points = array(
array(0, 0),
array(100, 50),
array(90, 100),
array(50, 50),
array(70, 30),
array(10, 10),
);
?>
<?php
function myimagefilledpolygon(& $img, $points, $color) {
$scanline = 99999;
// compute edges
$all_edges = array();
$n = count($points);
for($i=0; $i<$n; $i++) {
$p1 = $points[$i];
if ($i == $n-1) { $p2 = $points[0]; } else { $p2 = $points[$i+1]; }
$x1 = $p1[0]; $y1 = $p1[1];
$x2 = $p2[0]; $y2 = $p2[1];
if ($y1 != $y2) {
$invslope = ($x2 - $x1)/($y2 - $y1);
if ($y1 < $y2 ) {
$ymin = $y1;
$xval = $x1;
$ymax = $y2;
} else {
$ymin = $y2;
$xval = $x2;
$ymax = $y1;
}
$all_edges[] = array($ymin, $ymax, $xval, $invslope);
if ($ymin < $scanline) { $scanline = $ymin; }
} else {
if ($y1 < $scanline) { $scanline = $y1; }
if ($y2 < $scanline) { $scanline = $y2; }
}
}
// draw
$active = array();
do {
// add edges to active array
$tmp = array();
$n = count($all_edges);
for($i=0; $i<$n; $i++) {
if ($all_edges[$i][0] == $scanline) {
$active[] = $all_edges[$i];
} else {
$tmp[] = $all_edges[$i];
}
}
$all_edges = $tmp;
// remove previous edges from active array
$tmp = array();
$n = count($active);
for($i=0; $i<$n; $i++) {
if ($active[$i][1] > $scanline) {
$tmp[] = $active[$i];
}
}
$active = $tmp;
// sort active tab
$n = count($active);
for($i=0; $i<$n-1; $i++) {
$min = $i;
for($k=$i+1; $k<$n; $k++) {
if ($active[$k][2] < $active[$min][2]) { $min = $k; }
}
if ($i != $min) {
$tmp = $active[$i];
$active[$i] = $active[$min];
$active[$min] = $tmp;
}
}
// draw
$n = count($active);
for($i=0; $i<$n; $i+=2) {
if ($i+1 < $n) {
if ($tmp[$i][2] == $active[$i+1][2]) {
imagesetpixel($img, round($active[$i][2]), $scanline, $color);
} else {
imageline($img, round($active[$i][2]), $scanline, round($active[$i+1][2]), $scanline, $color);
}
}
}
// increment x values
$n = count($active);
for($i=0; $i<$n; $i++) { $active[$i][2] += $active[$i][3]; }
$scanline++;
} while (count($all_edges) + count($active) > 0);
}
?>